Hostile Neural NetworksTrain neural-net "Data Models" of mob behaviour, simulate kills, harvest drops

Version: 6.3.0 · MC 1.21.1 · NeoForge 21.1.228 · Java 21

About

Mob-farming overhaul. Catch a mob, train a Data Model of it (1000 kills' worth of behaviour learning). Run the trained Model in a Simulation Chamber → spawns predicted Prediction items for the mob (raw flesh, bones, gunpowder, whatever vanilla would drop) at a steady rate. End-game: kill no actual mobs, just farm Models for endless passive drops. Clean alternative to mob-spawner farms.

Things to do

Getting started

Need basic redstone + iron infrastructure. JEI shows the multi-block flow.

Official documentation