Hostile Neural NetworksTrain neural-net "Data Models" of mob behaviour, simulate kills, harvest drops
About
Mob-farming overhaul. Catch a mob, train a Data Model of it (1000 kills' worth of behaviour learning). Run the trained Model in a Simulation Chamber → spawns predicted Prediction items for the mob (raw flesh, bones, gunpowder, whatever vanilla would drop) at a steady rate. End-game: kill no actual mobs, just farm Models for endless passive drops. Clean alternative to mob-spawner farms.
Things to do
- Catch a mob with a Data Tablet, kill it ~1000 times to "train"
- Simulation Chamber + trained Model → passive drop production
- Loot Fabricator → convert prediction matter into items
- Pristine matter for endgame upgrades
Getting started
Need basic redstone + iron infrastructure. JEI shows the multi-block flow.