KubeJSJavaScript scripting layer — modify recipes, events, items at runtime

Version: 2101.7.1 · MC 1.21.1 · NeoForge 21.1.228 · Java 21

About

JavaScript scripting framework. Pack authors and server admins write .js files in kubejs/ to add/remove/modify recipes, hook events (player login, block break), add custom items, and integrate with other mods. ATM10 uses KubeJS heavily for cross-mod balance tweaks — most of the pack's custom recipes live in kubejs/server_scripts/.

Things to do

Getting started

Reload scripts with /kubejs reload server. Docs at kubejs.com.

Official documentation